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29
May
09

id’s Carmack Details Upcoming Doom iPhone Port


After recently devoting “the majority” of his time to iPhone development, id Software’s John Carmack has posted a status report regarding the development of the iPhone port of the classic first-person shooter Doom. In short: it’s going well!

Carmack admits that the recently released port of Wolfenstein 3D was largely an experiment to test the platform’s capabilities and to gauge interest in future releases. After an enthusiastic App Store reception and several appearances in the top paid app charts, it can be assumed that the game was a success. Carmack soon after began work on Doom, a port that he describes as “a more serious effort.”

Though Doom has been ported to dozens of platforms since its 1993 debut, Carmack notes that actually getting the game to play well on a format like the iPhone is “an honest development effort.” In the rest of his post, Carmack describes the challenges he’s faced so far, which range from music compression to upscaled artwork.

Carmack expects to submit the iPhone version of Doom for App Store review next month. A release will follow soon after.


3 Responses to “id’s Carmack Details Upcoming Doom iPhone Port”

Heel on May 3rd, 2010
Heel on May 3rd, 2010
Hero on May 3rd, 2010

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