| Log in   Subscribe


26
Jan
10

Flight Control Sells Over Two Million Units


FC2m400px

After reaching one million units sold in June of last year, Firemint’s air traffic control simulation title Flight Control has reached another sales milestone. Firemint reports that the title has now sold more than two million units worldwide.

Firemint’s report arrives less than a week after developer Bolt Creative announced that its casual entertainment title Pocket God surpassed two million units in sales, becoming the first application in the iTunes App Store to do so.

FC2mWeekGraph

Firemint notes that Flight Control achieved its sales target in less than a year, after launching in March of 2009. According to data released by the developer, Flight Control saw its biggest sales after its initial release, with an additional sales spike occurring in June after a content-expanding update.

Flight Control recently saw another rise in popularity over Christmas, though additional feature updates have not coincided with noticeable sales increases.


4 Responses to “Flight Control Sells Over Two Million Units”

[...] will take advantage of Apple’s just-announced iPad hardware, with an updated version of its multi-million-selling Flight Control currently in [...]

FingerGaming » Firemint, Stand Alone Inc. Announce Upcoming iPad Support - Gaming on the iPhone and iPod Touch on January 27th, 2010

[...] Control has sold over two million units since its launch in March of 2009, and was the second application in Apple’s App Store to [...]

FingerGaming » Namco Brings iPhone Hit Flight Control to Mobile Platforms - Gaming on the iPhone and iPod Touch on February 18th, 2010

[...] multi-million-selling air traffic control simulator Flight Control has been updated to version 1.7, introducing a new [...]

FingerGaming » Flight Control Updates with New Airfield, Improved Graphics - Gaming on the iPhone and iPod Touch on May 12th, 2010

[...] touch-based plane landing casual title Flight Control on the iPhone had sold 2 million copies as of January 2010, and a DSiWare version recently debuted, in addition to the iPad version’s [...]

FingerGaming » Interview: Firemint’s Peters On iPhone/iPad-Fueled Studio Independence - Gaming on the iPhone and iPod Touch on June 1st, 2010

Leave A Comment