Steph Thirion, creator of the multitouch space puzzler Eliss, announced his next project for the iPhone and iPod Touch — the single-switch action game Faraway.
Faraway retains Eliss’s outer space setting and vector graphic style, and introduces a new single-input gameplay mechanic. Players control a comet careening through endless space; by pressing anywhere on the screen, the comet will latch on to a nearby star’s gravitational pull and will begin to rotate. Lift your finger, and the comet will take off in a new direction.
The object of the game is to guide the comet to sections of the gameplay map in which constellations can be created. Each constellation is assembled in a brief, challenging minigame in which the comet must connect a series of nearby stars. Bigger constellations award more points.
Faraway will be the first game to be released under Thirion’s new company, Little Eyes. No release date has been announced.








You forgot to mention that this game was a finalist at GDC’s Gamma IV one-switch game competition.
http://forums.tigsource.com/index.php?topic=11168.0
[...] Eliss Creator Reveals Faraway for iPhone “Faraway retains Eliss’s outer space setting and vector graphic style, and introduces a new [...]
[...] its gameplay objectives appear similar to Eliss creator Steph Thirion’s recently announced Faraway, Kometen does not feature a scoring system or clearly defined goals. According to Svedäng, [...]