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Archive for the ‘Action’ Category

2
Sep
10

Mirror’s Edge Now Available for iPhone


Five months after launching Mirror’s Edge as an iPad exclusive, Electronic Arts has released a new version compatible with the iPhone and iPod Touch.

Mirror’s Edge ($4.99), previously available on consoles as a first-person action title, arrives on iOS devices as an autoscrolling platformer in the vein of games like Canabalt and Robot Unicorn Attack.

This new take on Mirror’s Edge features much of the same parkour-styled action of the original console title, while its fast pace and varied challenges require players to think fast as they run, jump, and slide throughout 14 rooftop levels.

Mirror’s Edge is compatible with all iOS devices, but is optimized with Retina Display support for the iPhone 4 and the upcoming fourth-generation iPod Touch.


30
Aug
10

Super Mega Worm: A Pixelated ‘Tremors,’ Minus Kevin Bacon


App Store developer Deceased Pixel has launched Super Mega Worm ($2.99), a destruction-based action game that gives players control over a giant, bloodthirsty worm.

More specifically, the game stars the Great Death Worm, Wojira, who has grown tired of humankind spoiling the planet with its industry and technology. Players alternately burrow underground and use their momentum to leap skyward, wreaking bloody havoc on all humans, structures, and vehicles on and above the Earth’s surface.

The game features 24 levels and a variety of upgrades and power-ups to keep the action fresh throughout. Deceased Pixel promises that new game modes, abilities, and environments will be added in a forthcoming update. A gameplay trailer is below.


27
Aug
10

Review: Osmos


Reading through the multitude of reviews that have been written on Osmos since it was originally released for PC just over a year ago — then ported to Mac, and then iPad, and lastly iPhone — it’s hard to get a grasp on what exactly Osmos is. If there’s any consistency in this regard, it’s that no two people arrive at the same conclusion.

Reviews paint drastically different pictures of it, and often contain contradictions within themselves. Osmos takes place at the molecular level, but it’s set in outer space. It’s trancelike, yet infuriating. It’s casual and hardcore.

People say it’s relaxing, but sometimes I find it terrifying. The organisms are very hostile there. And depending on who you ask, it’s either a puzzler, a strategy game, a Katamari-like ball rolling game, or a game that hearkens back to the golden age of arcades.

Some reviewers have written about the moment they “get it,” almost as if they found catharsis, or had a religious experience. Terms like “zen,” “moving,” and “an experience” are often used to describe it. At the same time, Osmos seems to be nothing more than the manifestation of scientific theories — constructed out of Newtonian physics, Darwinism, and economic principles.

During my conversation with a talkative Eddy Boxerman, idealist, entrepreneur, and the creator of Osmos, I asked him what his game was about. “Sustainability,” he said, resolvedly. “It seems so obvious that everything we do should strive for sustainability. A giant dinosaur chasing down a person to eat is spending a hell of a lot of energy to eat it. We need to make sure we are spending less than we are able to gather.”

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27
Aug
10

Weekend App Sales: Sega Drops Prices During ‘Back to School Sale’


Summer vacation is over, and legions of sad children are now on their way back to school. Another mind-numbing semester lies ahead, with teachers robbing eight hours from every weekday that could otherwise be better spent on video games.

Sucks to be a kid, huh? The rest of us get to enjoy cheap iPhone games from Sega until September 1st, including a selection of Genesis classics like Sonic the Hedgehog 2, Shining Force, and Golden Axe.

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25
Aug
10

Review: Solipskier


The iPhone may go down in history as the platform that perfected “go-right-forever” games. Titles like Canabalt, Robot Unicorn Attack, and now Solipskier prove that while the best of iPhone gaming seems to be playable in five minutes or less, those five minutes can be awesome.

The game casts the player in the role of the architect, drawing the ski slope across the screen with his finger and shepherding a skier through gates, around barriers, and over jumps for some mad air.

This is one of those games where even bad runs net you 645,728 points, making everybody feel like a winner. And you should! Once you get the hang of it, sliding your finger up and down and drawing hills to pop your skier up in the air is fun even without worrying about score.

But Solipskier is all about the feedback. You’ll see your bonuses stack for every consecutive gate you send the skier zipping through. Hit a gate in mid-air for a bonus and the message “Buzz the tower.” And you’ll know you’re doing well when the rainbow cape appears behind your skier.

My personal favorite: draw a steep incline to send the skier flying above the screen for a while and you get a star! What does it mean? I don’t know!

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23
Aug
10

Fruit Ninja Developer Halfbrick Takes on Canabalt with Monster Dash


Okay, so there’s enough Canabalt-like games out there now to warrant the naming of a new subgenre. What should we call them from now on? Autoscrolling platformers? Run-a-lots? One-life dash-and-jumps?

Until a formal name is decided, Monster Dash ($0.99) can only be described as an action game in the vein of titles like Canabalt, Robot Unicorn Attack, and the recent Solipskier.

Monster Dash is more than just another Canabalt clone, though — it’s from Halfbrick Studios, creator of the App Store hit Fruit Ninja. Monster Dash stars Barry Steakfries, a heavily armed action hero who barrels through an army of vampires, demons, and mummies as he traverses a series of dangerous landscapes.

Mr. Steakfries can pick up a variety of weapons on his way to wherever it is he’s going, including the single-shot Pacifier, the lightning gun Mr. Zappy, and the awesome and largely self-explanatory Machine Gun Jetpack.

Halfbrick has also released a live-action commercial for the game, which is very much worth your time. It’s got a guy wearing a devil suit in it, so I was sold pretty much immediately.


23
Aug
10

Jaws, Top Gun 2 Arrive in App Store


In the mood to relive a pair of classic summer blockbusters? The App Store has you covered.

Jaws ($2.99) offers an original take on the 1975 Steven Spielberg film, challenging players to save helpless swimmers and vessels from a man-eating great white shark. The game includes 10 levels of path-drawing action, ending with a climactic final battle with Jaws himself.

Top Gun 2 ($3.99) follows up on last year’s hit aerial combat title from Paramount. Players are once again cast as Maverick, and must complete a variety of missions, including missile interceptions, target bombings, and search and rescues.

Top Gun 2 appears to take much of its inspiration from Sega’s arcade classic Afterburner, and features a selection of planes and upgradable weaponry.

And, most importantly, Kenny Loggins’ classic rock anthem “Danger Zone” is present in all its synthy glory, accompanied by a selection of tracks from airplane-rock superstars Daredevil Squadron.


20
Aug
10

Doodle Jump Updated with Retina Support, New Underwater Theme


App Store casual favorite Doodle Jump has been updated with new content and Retina display support for iPhone 4 devices.

The classic and space themes now feature high-definition graphics suited for the iPhone 4′s Retina display, allowing players to see previously unimagined levels of detail in the game’s crude doodle characters.

Retina support is also included in the new underwater theme, which features an all-new cast of undersea enemies.

Developer Lima Sky notes that Retina display support for the game’s remaining themes will be added in future updates.


20
Aug
10

Capcom Launches Ghosts’n Goblins: Gold Knights 2 and Cash Cab: Las Vegas


Capcom has expanded its App Store catalog with a pair of sequels in its Ghosts ‘n Goblins and Cash Cab franchises.

Ghosts ‘n Goblins: Gold Knights 2 ($4.99) introduces a new playable character, Perceval, who boasts an arsenal of three weapons that can be charged for more powerful attacks. Gold Knights 2 also features an overhauled game engine, along with a tweaked control scheme offering customizable button placement.

Cash Cab: Las Vegas ($2.99) features 550 all-new trivia questions, many of which focus on Las Vegas culture. The game otherwise includes all of the features found in the original Cash Cab title, though downloadable question packs promise to keep the experience fresh. An enhanced iPad version is also available.


19
Aug
10

Lilt Line Developer Reveals Upcoming Helicoid for iPhone


Different Cloth, creator of the IGF Mobile Audio Achievement award-winning rhythm game Lilt Line, announced the upcoming release of Helicoid, a reflex-testing dexterity game for the iPhone and iPod Touch.

In Helicoid, players must quickly rotate and shake their iOS device to travel around a winding, coiled line. The game features multiple levels of increasing difficulty and a minimalist aesthetic similar to Lilt Line’s.

Different Cloth’s Gordon Midwood notes that the game has been submitted to Apple, and should appear in the App Store “very soon.”

Fans of Lilt Line should also note that the game is currently in development for Nintendo’s WiiWare platform, in cooperation with Bit.Trip series developer Gaijin Games.