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19
Nov
08

Cube now in App Store, Free


Fernlightning’s first-person shooter Cube (free) is finally on the App store, over six weeks after the company submitted the iPhone/iPod Touch game to Apple for review.

Billed as a technology demo, the opensource title is available for free and includes multiplayer support, in-game editing, cooperative editing, demo recording, and more.

Some technical details on the Cube engine:

Cube is a landscape-style engine that pretends to be an indoor FPS engine, which combines very high precision dynamic occlusion culling with a form of geometric mipmapping on the whole world for dynamic LOD for configurable fps and graphic detail.

Most of the engine design is targeted at reaching feature richness through simplicity of structure and brute force, rather than finely turned complexity.

Cube’s sequel, Sauerbraten, can be downloaded for free on the PC.


29
Oct
08

Cube, FPS, Free on iPhone Soon


Kotaku mentioned that Fernlightning had ported the free, open source 3D first-person shooter engine, Cube, to the iPhone/iPod Touch and had submitted it to Apple for review back on October 2nd. Unfortunately, the game still hasn’t been released yet, and the developer has no idea what’s taking so long.

Meanwhile, while you’re waiting, you can get a glimpse of what Cube will be like on the iPhone from the video below:

The sequel to Cube, Sauerbraten, can be downloaded for free on the PC. It’s a pretty solid FPS, with a great feel to it. Think of it as a free version of Quake 3.


6
Oct
08

Solar Blaster, FPS Now in App Store


Neon Surge, developers of SolarQuest ($2.99 - Free Demo), has released their new 3D space shooter, set in the first-person perspective, Solar Blaster ($0.99). In Space Blaster, you are in the cockpit of a gun turret, in which you have access to 3 weapons; a powerful tachyon blaster, a railgun-like laser that you can powerup for one-shot kills, and a weak, but fast firing chaingun.

Careful though, as the gun overheats the longer you use it, so you have to be smart about your attacks. Shoot down the cubes flying at you. Each cube has its own health bar at the bottom, going from green to red as it takes damage. The longer you last, the faster the cubes come flying at you.

The settings allow you to invert both the X and Y axis, plus adjust their sensitivities, so if you’re like me, you’re an invert-Y kind of guy and need that to do good (the default game option is non-inverted.) At the end of the game, you can submit your score online, in which you choose the country you represent and type in your name. There are both global and country scoreboards. I just placed 10th globally, myself, but I imagine my glory will be short-lived as more people find out about Solar Blaster.