[Here, Leigh Alexander at FingerGaming sister site Gamasutra talks to iPhone developers Ngmoco and Freeverse to find out just what all of the upgrades part and parcel with Apple's new iPhone 3GS could mean for developers, tackling speculation that it could create a schism in the App Store.]
All in all, it looks like iPhone game developers have got a lot of new options and opportunities since the launch of Apple’s newest, the 3GS.
The “S” stands for “speed,” the company said, but beyond the celerity boost, the 3.0 software upgrade notably adds the ability to take microtransactions. The 3GS also supports the OpenGL ES 2.0 graphics API, which allows for richer visuals — leading to some speculation that OpenGL ES 2.0 could splinter the App Store’s library.
Faster processing, better graphics and different monetization models mean the iPhone game space will only continue to refine and diversify — but the upgrade certainly raises interesting questions about how the end user will continue experiencing the titles.
What will it mean if there are some games that only 3GS users can play and older-gen iPhone users can’t? Are we seeing the beginnings of a schism in the space?
“I don’t see it as a schism or a hard break — it’s an extension of the OS, and it adds some capability that that particular class of devices can use,” Ngmoco co-founder Joe Keene tells Gamasutra.
“It’s always very tempting when you see a new piece of hardware to imagine the ways you could build an entirely new experience around this feature or that feature — it stimulates new creative thinking, and that will emerge,” he adds. “And I think as that market goes, it may make sense to be releasing titles truly only optimized for [3GS].”
But Keene says thanks to the advantages Apple has already been offering with its rapidly-emerging platform, it makes sense for Ngmoco, known for successful titles like Dropship and Rolando, to continue developing games that address all its variants: The original iPhone, the 3G and the 3GS. “It’s conceivable some of our games will have features accessible only through the more advanced hardware, but we don’t see a schism coming,” he says. “We think it remains a fairly unitary platform.”
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Tags: app store, Apple, freeverse, Interviews, iphone 3gs, ngmoco