Subscribe in a reader

Register | Log in
3
Dec
08

2009 IGF Mobile Competition Reveals Record Number Of Entries


The organizers of the Independent Games Festival Mobile have revealed a total of 107 entries for the second year of the event, more than doubling the amount of entries seen in the inaugural competition.

The entries were bolstered with a strong showing from the emergent iPhone and iPod Touch platform, but entries spanned platforms including mobile phones, DS, PSP and the Zune.

The event (organized by Gamasutra parent Think Services) is a sister competition to the long-running Independent Games Festival, which announced record entries last week.

Read the rest of this entry »


6
Oct
08

Enter to Win $10,000 for ‘Best iPhone Game’


ngmoco and GDC Team Up To Offer $10,000 ‘Best iPhone Game’ Prize at Independent Games Festival During Game Developers Conference 2009

Think Services, organizers of the Game Developers Conference and the Independent Games Festival, and operators of this website, FingerGaming.com, have entered a new partnership with high-profile iPhone game publisher ngmoco. The deal will add a $10,000 ‘Best iPhone Game’ prize to 2009’s Independent Games Festival Mobile (http://www.igfmobile.com), and increase the maximum amount of prizes in the hotly contested indie mobile competition to a record $30,000.

The partnership with ngmoco, the Kleiner Perkins-funded iPhone publisher co-founded by former EA executive Neil Young, includes a Gold Sponsorship of the IGF Mobile event, which is now in its second year. The mobile-centric indie event, originally created by Think Services and Founding Sponsor Nvidia, is expanding to include iPhone games this year. With last year’s Grand Prize winner Critter Crunch already a successful title on Apple’s handheld, organizers are expecting a surge in iPhone game entries.

“ngmoco is proud to support the independent development community and burgeoning micro-studios who are dedicated to creating device defining “only on iPhone” games”, Alan Yu, Vice President, Artist & Repertoire, ngmoco, said. “As gamemakers, we’ve long admired the IGF for showcasing and highlighting innovation and independent thinking in games.”

Follow the link below for more information.

Read the rest of this entry »