Subscribe in a reader

Register | Log in
21
Nov
08

Aurora Feint II: The Arena in App Store, $7.99


Aurora Feint (Free) developers Danielle Cassley and Jason Citron released a sequel to their acclaimed RPG with a Tetris Attack/Panel de Pon twist. Those of you who’ve played Puzzle Quest should be familiar with this hybridization, but Aurora Feint II: The Arena ($7.99) takes it a step further with its new focus on multiplayer competitions as an “asynchronous MMO.”

The title’s App Store description breaks down how you’ll be able to play against other players’ “ghosts” with this asynchronous gameplay:

Compete head to head against other players in the world even when they are not online. Their Ghosts will take you on in real time duels and try to mess up your game play, as if they were really there.

Additional updates you can expect with this follow-up:

  • 68 levels
  • Character/account transfers from Aurora Feint: The Beginning
  • Continuous personal news feed
  • A multi-player community
  • New character classes
  • Player profiles with walls
  • Friend and global leaderboards
  • Updated soundtrack
  • New locations to explore

Unlike the original game, which was available for free, Aurora Feint II: The Arena requires an investment of $7.99 to play. After December 25th, Cassley and Citron intend to bump that price up to $9.99, their Christmas cheer and goodwill put behind them.


19
Nov
08

Puzzle Quest Coming December for $10



According to Kotaku, puzzle/RPG hybrid Puzzle Quest: Challenge of the Warlords for the iPhone and iPod touch will appear on the App Store next month for $9.95, courtesy of D3Publisher and TransGaming.

TransGaming also previously helped bring the addictive Infinite Interactive-developed title to Macs in May. Since debuting in March 2007 as a handheld game, Puzzle Quest has been ported to nearly every conceivable console and download service.

D3P and Infinite Interactive have two other puzzle-themed titles scheduled to release for other platforms in the next several months — Galactrix and Puzzle Kingdoms. Perhaps one or both of these will eventually appear on the App Store, too?

(The screenshot above is taken from the Xbox 360 version.)


13
Oct
08

Perilar, Turn-based RPG, in App Store


Mark Damon Hughes has made his turn-based RPG, Perilar ($4.99), available in the App Store. Originally the game is available as a Java-based computer RPG which is free and can be played on Windows or Mac OSX, but Mark has ported it over to be played on the iPhone and iPod Touch. Perilar is a homage to classic computer RPG’s such as the Ultima and Might and Magic series, with old-school gameplay mechanics, graphics, and strategies.

The kingdom cries out for justice! For centuries, the Temple of Darkness was sealed beneath the castle, the Harbinger Lord trapped within, guaranteeing peace for the kingdom above.

Recently, the treacherous imp Ascaroth crept into the castle, slipped past the guards and the watchful King Minox, and broke the seals! The Temple’s opening spells doom!

Now, the wilderness is overrun with monsters, growing more powerful every day.

All of the kingdom’s experienced knights and wizards, masters of their professions but not true heroes, have been lost in battle with the monsters. Prophecy says that only an novice adventurer with limitless potential can become the Chosen One, able to enter the Temple of Darkness, battle the Harbinger Lord, and seal the Temple once more!

If Perilar is up your alley, be sure to also check out the critically acclaimed Vay ($4.99), another old-school RPG available in the App Store.


22
Sep
08

Loot Master


Watch gameplay video
Rating: ★★★☆☆

Loot Master isn’t a typical RPG per se, but a stripped down version of one where you collect loot and equip them if they are upgrades. The action lies with the fast-paced whack-a-mole style of play where you tap on enemies that come into view from left side of the screen. Tapping them attacks them, and based on your weapon damage and stats, it’ll either kill the enemy with one tap, or it may take multiple attacks. Each wave brings on a new set of enemies, some of them stronger and faster.

Some monsters drop loot, which you can then drag into your inventory for use, or for saving for later. You lose health when enemies reach the right side of the screen, and eventually die when your health runs out. Health potions, mana potions, and energy potions also drop from enemies to help keep the fight going longer. Spells use up mana, while each tap on the screen uses up energy. Energy replenishes gradually, so rapid, random tapping isn’t a viable strategy for this game.

There’s no menu or settings available, although you can pause the game. The pause screen also has hints and instructions on how to play the game.

Much like in World of Warcraft, the loot is broken up in 4 different types of rarity. White items are common, green items are uncommon, blue items are rare, and purple items are epic. Although in Loot Master, purple items aren’t so hard to come by, you’ll regularly be getting them after level 10 or so.

Speaking of levels, you advance in levels, but you have no control over your stats. You don’t get to choose how to allocate your strength, dexterity, intelligence, etc. The only control you have are the kind of equipments you want to equip. Armor, weapons, jewelry and other items can increase your strength, dexterity, wisdom, and stamina. Here’s what each stat does:

  • Strength: Boosts damage and energy
  • Dexterity: Boosts speed and critical hit chance
  • Wisdom: Boosts mana
  • Stamina: Health and energy regeneration

Once you die, you’re presented with a screen that presents the information and stats of your game session. It’ll tell you what level you reached, the strength/dexterity/wisdom/stamina you’ve accumulated, experience, average damage of the weapon you have equipped, high scores, and much more. For the high score, you can enter your name, but it is only local, and not a global score board. A typical game lasts from 2 to 5 minutes.

Visually the game is very basic and plain. The enemy glide across the screen as static sprites, there’s no animation. Some enemies periodically go semi-transparent, and for someone visually impaired, it makes it difficult to see them. The 2D background never changes, it remains the same. The sound is fairly average, nothing really stood out, and there’s no music. The game will fade off your own music if you’re playing any when starting up the game.

While the fast-paced style of play is appreciated, I would’ve liked a slower-paced gameplay mode to enjoy collecting the loot, and looking to see what each one has and to make informed decisions. Since there’s no ability to save your progress, though, this would need to be added to enhance the game even further. Also, when a wave is done, it’d be nice to peruse the inventory and make changes to the equipment, but the game leaves you little time to do this.

With the way Loot Master plays now, and the lack of any other gameplay mode, I don’t see this game getting played more than 10 times, and this is coming from a loot junkie with extensive MMO and action RPG experience for over a decade.

However, Loot Master is a first of its kind on the iPhone and they get kudos for trying something new.


20
Sep
08

Loot Master, RPG Lite for $5.99


Are you into World of Warcraft or more recently the just released Warhammer Online: Age of Reckoning MMORPG’s? Earned your gamer chops playing Diablo and Diablo 2? Then you’ll likely find Loot Master ($5.99) from Digital Concepts appealing. It isn’t really a full RPG, but a stripped down version that has you collecting loot, complete with full statistics in the popup window that we all love checking out and equipping.

Countless riches, powerful spells, and unique items await as you defeat your foes in this action role-playing game. Outfit your character with the treasure you acquire and adapt to utilize spells and equipment available as you fend off wave after wave of monsters.

Features found in Loot Master are:

  • An original title developed exclusively for the iPhone and iPod Touch.
  • Captivating gameplay and beautiful graphics.
  • Thousands of equipable items.
  • Variety of spells and skills to learn and use.

23
Aug
08

DeadlySpace Updates, Price Drop


DeadlySpace, dubbed as an action/RPG, drops in price to $2.99 and has been updated to version 1.2 with these changes:

  • 4 Different Starships to pilot
  • New enemies to battle
  • Sound Effects
  • High Scores (Keep track of your score and compete with your friends)
  • Lots of bug fixes

A gameplay video can be seen below: